Package m3g12

Interface Summary
Sample Interface that needs to be implemented by samples.
 

Class Summary
Main Application that runs the samples available in this chapter.
MorphingSample Defines an animation that blends mesh shapes into each other by using morphing.
Quaternion Quaternion implementation.
RobotSample Displays a walking robot that can be controlled with the game keys.
SkinnedMeshSample SkinnedMesh animation that bends a skeleton with an adjustable number of bones.