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java.lang.Objectjavax.microedition.lcdui.Displayable
javax.microedition.lcdui.Canvas
javax.microedition.lcdui.game.GameCanvas
m3g11.AnimationSample
public class AnimationSample
Simple animation with different interpolation modes.
| Field Summary | |
|---|---|
private javax.microedition.m3g.AnimationController |
animationController
Controls animation speed. |
private int |
currentMode
Current interpolation mode. |
private javax.microedition.lcdui.Graphics |
graphics
2D graphics singleton used for rendering. |
private javax.microedition.m3g.Graphics3D |
graphics3d
3D graphics singleton used for rendering. |
private static int |
INTERPOLATION_LINEAR
Linear interpolation of keyframe values. |
private static int |
INTERPOLATION_SPLINE
Spline interpolation of keyframe values. |
private static int |
INTERPOLATION_STEP
Steps through keyframe values. |
private boolean |
isRunning
Flag whether thread is running. |
private int |
lastKey
Stores the last game action key. |
private javax.microedition.m3g.Mesh |
mesh
Mesh for display. |
private javax.microedition.m3g.Transform |
meshTransform
The mesh's transformation. |
private static int |
NUMBER_OF_INTERPOLATIONS
Number of interpolation modes. |
| Fields inherited from class javax.microedition.lcdui.game.GameCanvas |
|---|
DOWN_PRESSED, FIRE_PRESSED, GAME_A_PRESSED, GAME_B_PRESSED, GAME_C_PRESSED, GAME_D_PRESSED, LEFT_PRESSED, RIGHT_PRESSED, UP_PRESSED |
| Fields inherited from class javax.microedition.lcdui.Canvas |
|---|
DOWN, FIRE, GAME_A, GAME_B, GAME_C, GAME_D, KEY_NUM0, KEY_NUM1, KEY_NUM2, KEY_NUM3, KEY_NUM4, KEY_NUM5, KEY_NUM6, KEY_NUM7, KEY_NUM8, KEY_NUM9, KEY_POUND, KEY_STAR, LEFT, RIGHT, UP |
| Constructor Summary | |
|---|---|
AnimationSample()
Constructor. |
|
| Method Summary | |
|---|---|
private void |
checkKeys(int worldTime)
Processes key presses. |
private void |
createAnimation(javax.microedition.m3g.Mesh mesh,
int interpolationMode,
javax.microedition.m3g.AnimationController controller)
Animates the translation component of the given mesh. |
void |
destroy()
Destroys the sample. |
private void |
drawMenu(javax.microedition.lcdui.Graphics graphics)
Draws a menu for the current key assignments. |
void |
init()
Initializes the sample. |
protected void |
keyPressed(int keyCode)
Receives key presses. |
private void |
render(javax.microedition.lcdui.Graphics graphics)
Renders the sample. |
private void |
reset()
Initializes the sample. |
void |
run()
Animation loop. |
private void |
toggleSpeed(javax.microedition.m3g.AnimationController animationController,
int worldTime)
Toggles animation between slow, fast, and reverse speed. |
| Methods inherited from class javax.microedition.lcdui.game.GameCanvas |
|---|
flushGraphics, flushGraphics, getGraphics, getKeyStates, paint |
| Methods inherited from class javax.microedition.lcdui.Canvas |
|---|
getGameAction, getKeyCode, getKeyName, hasPointerEvents, hasPointerMotionEvents, hasRepeatEvents, hideNotify, isDoubleBuffered, keyReleased, keyRepeated, pointerDragged, pointerPressed, pointerReleased, repaint, repaint, serviceRepaints, setCommandListener, setFullScreenMode, showNotify, sizeChanged |
| Methods inherited from class javax.microedition.lcdui.Displayable |
|---|
addCommand, getHeight, getTicker, getTitle, getWidth, isShown, removeCommand, setTicker, setTitle |
| Methods inherited from class java.lang.Object |
|---|
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Field Detail |
|---|
private javax.microedition.m3g.Mesh mesh
private javax.microedition.m3g.Transform meshTransform
private boolean isRunning
private int lastKey
private static final int INTERPOLATION_STEP
private static final int INTERPOLATION_LINEAR
private static final int INTERPOLATION_SPLINE
private static final int NUMBER_OF_INTERPOLATIONS
private int currentMode
private javax.microedition.m3g.AnimationController animationController
private javax.microedition.m3g.Graphics3D graphics3d
private javax.microedition.lcdui.Graphics graphics
| Constructor Detail |
|---|
public AnimationSample()
| Method Detail |
|---|
public void init()
init in interface Sampleprivate void reset()
public void destroy()
destroy in interface Samplepublic void run()
run in interface java.lang.Runnableprotected void keyPressed(int keyCode)
keyPressed in class javax.microedition.lcdui.CanvaskeyCode - key code.private void checkKeys(int worldTime)
worldTime - current world time.
private void createAnimation(javax.microedition.m3g.Mesh mesh,
int interpolationMode,
javax.microedition.m3g.AnimationController controller)
mesh - mesh for animation.interpolationMode - interpolation mode.controller - animation controller.
private void toggleSpeed(javax.microedition.m3g.AnimationController animationController,
int worldTime)
animationController - controller for animation.worldTime - current world time.private void render(javax.microedition.lcdui.Graphics graphics)
graphics - graphics context for drawing.private void drawMenu(javax.microedition.lcdui.Graphics graphics)
graphics - graphics context for drawing.
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