Constant Field Values


Contents
m3g04.mesh.*

m3g04.mesh.Bezier
public static final int REFLECT_X 1
public static final int REFLECT_Y 2
public static final int REFLECT_Z 4

m3g04.mesh.Teapot
private static final int NUMBER_OF_PATCHES 32
public static final float SCALE 8191.0f

m3g08.*

m3g08.EmulatingLightSample
private static final int LIGHTING_BAKED_TEXTURE 0
private static final int LIGHTING_DYNAMIC 3
private static final int LIGHTING_LIGHT_MAP 2
private static final int LIGHTING_VERTEX_COLORS 1
private static final int NUMBER_OF_LIGHTING_MODES 4

m3g08.LightingSample
private static final int LIGHT_AMBIENT 0
private static final int LIGHT_DIRECTIONAL 1
private static final int LIGHT_OMNI 2
private static final int LIGHT_SPOT 3
private static final int NUMBER_OF_LIGHTS 4

m3g08.MaterialsSample
private static final int AMBIENT 3355443
private static final int COLOR_ALL 0
private static final int COLOR_AMBIENT 2
private static final int COLOR_DIFFUSE 4
private static final int COLOR_EMISSIVE 1
private static final int COLOR_SPECULAR 3
private static final int DIFFUSE 16777215
private static final int EMISSIVE 3355443
private static final int NUMBER_OF_COLOR_TARGETS 5
private static final float SHININESS 15.0f
private static final int SPECULAR 16777215