m3g05
Class ProjectionSample

java.lang.Object
  extended by javax.microedition.lcdui.Displayable
      extended by javax.microedition.lcdui.Canvas
          extended by javax.microedition.lcdui.game.GameCanvas
              extended by m3g05.ProjectionSample
All Implemented Interfaces:
Sample

public class ProjectionSample
extends javax.microedition.lcdui.game.GameCanvas
implements Sample

Sample demonstrating parallel and perspective projection.

Author:
Claus Hoefele

Field Summary
private  javax.microedition.m3g.Camera cameraParallel
          Camera with parallel projection.
private  javax.microedition.m3g.Camera cameraPerspective
          Camera with perspective projection.
private  javax.microedition.m3g.Transform cameraTransform
          The camera's transformation.
private  javax.microedition.lcdui.Graphics graphics
          2D graphics singleton used for rendering.
private  javax.microedition.m3g.Graphics3D graphics3d
          3D graphics singleton used for rendering.
private  boolean isPerspective
          Flag whether perspective or parallel projection is used.
private  javax.microedition.m3g.Mesh mesh
          Mesh to display.
private  javax.microedition.m3g.Transform meshTransform
          The mesh's transformation.
 
Fields inherited from class javax.microedition.lcdui.game.GameCanvas
DOWN_PRESSED, FIRE_PRESSED, GAME_A_PRESSED, GAME_B_PRESSED, GAME_C_PRESSED, GAME_D_PRESSED, LEFT_PRESSED, RIGHT_PRESSED, UP_PRESSED
 
Fields inherited from class javax.microedition.lcdui.Canvas
DOWN, FIRE, GAME_A, GAME_B, GAME_C, GAME_D, KEY_NUM0, KEY_NUM1, KEY_NUM2, KEY_NUM3, KEY_NUM4, KEY_NUM5, KEY_NUM6, KEY_NUM7, KEY_NUM8, KEY_NUM9, KEY_POUND, KEY_STAR, LEFT, RIGHT, UP
 
Constructor Summary
ProjectionSample()
          Constructor.
 
Method Summary
 void destroy()
          Destroys the sample.
private  void drawMenu(javax.microedition.lcdui.Graphics graphics)
          Draws a menu for the current key assignments.
 void init()
          Initializes the sample.
protected  void keyPressed(int keyCode)
          Handles key presses.
private  void render(javax.microedition.lcdui.Graphics graphics)
          Renders the sample.
 
Methods inherited from class javax.microedition.lcdui.game.GameCanvas
flushGraphics, flushGraphics, getGraphics, getKeyStates, paint
 
Methods inherited from class javax.microedition.lcdui.Canvas
getGameAction, getKeyCode, getKeyName, hasPointerEvents, hasPointerMotionEvents, hasRepeatEvents, hideNotify, isDoubleBuffered, keyReleased, keyRepeated, pointerDragged, pointerPressed, pointerReleased, repaint, repaint, serviceRepaints, setCommandListener, setFullScreenMode, showNotify, sizeChanged
 
Methods inherited from class javax.microedition.lcdui.Displayable
addCommand, getHeight, getTicker, getTitle, getWidth, isShown, removeCommand, setTicker, setTitle
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Field Detail

mesh

private javax.microedition.m3g.Mesh mesh
Mesh to display.


meshTransform

private javax.microedition.m3g.Transform meshTransform
The mesh's transformation.


cameraPerspective

private javax.microedition.m3g.Camera cameraPerspective
Camera with perspective projection.


cameraParallel

private javax.microedition.m3g.Camera cameraParallel
Camera with parallel projection.


cameraTransform

private javax.microedition.m3g.Transform cameraTransform
The camera's transformation.


isPerspective

private boolean isPerspective
Flag whether perspective or parallel projection is used.


graphics3d

private javax.microedition.m3g.Graphics3D graphics3d
3D graphics singleton used for rendering.


graphics

private javax.microedition.lcdui.Graphics graphics
2D graphics singleton used for rendering.

Constructor Detail

ProjectionSample

public ProjectionSample()
Constructor.

Method Detail

init

public void init()
Initializes the sample.

Specified by:
init in interface Sample

destroy

public void destroy()
Destroys the sample.

Specified by:
destroy in interface Sample

render

private void render(javax.microedition.lcdui.Graphics graphics)
Renders the sample.

Parameters:
graphics - graphics context for rendering.

drawMenu

private void drawMenu(javax.microedition.lcdui.Graphics graphics)
Draws a menu for the current key assignments.

Parameters:
graphics - graphics context for drawing.

keyPressed

protected void keyPressed(int keyCode)
Handles key presses.

Overrides:
keyPressed in class javax.microedition.lcdui.Canvas
Parameters:
keyCode - key code.