m3g04
Class GeometricShapesSample

java.lang.Object
  extended by javax.microedition.lcdui.Displayable
      extended by javax.microedition.lcdui.Canvas
          extended by javax.microedition.lcdui.game.GameCanvas
              extended by m3g04.GeometricShapesSample
All Implemented Interfaces:
Sample

public class GeometricShapesSample
extends javax.microedition.lcdui.game.GameCanvas
implements Sample

Sample displaying different meshes.

Author:
Claus Hoefele

Field Summary
private  javax.microedition.m3g.Camera camera
          Camera that defines the user's view point.
private  javax.microedition.m3g.Transform cameraTransform
          The camera's transformation.
private  int currentMesh
          Current mesh.
private  javax.microedition.lcdui.Graphics graphics
          2D graphics singleton used for rendering.
private  javax.microedition.m3g.Graphics3D graphics3d
          3D graphics singleton used for rendering.
private  javax.microedition.m3g.Mesh mesh
          Mesh for display.
private static int MESH_CUBE
          Mesh type cube.
private static int MESH_CYLINDER
          Mesh type cylinder.
private static int MESH_SPHERE
          Mesh type sphere.
private static int MESH_TEAPOT
          Mesh type teapot.
private static int NUMBER_OF_MESHES
          Number of meshes.
 
Fields inherited from class javax.microedition.lcdui.game.GameCanvas
DOWN_PRESSED, FIRE_PRESSED, GAME_A_PRESSED, GAME_B_PRESSED, GAME_C_PRESSED, GAME_D_PRESSED, LEFT_PRESSED, RIGHT_PRESSED, UP_PRESSED
 
Fields inherited from class javax.microedition.lcdui.Canvas
DOWN, FIRE, GAME_A, GAME_B, GAME_C, GAME_D, KEY_NUM0, KEY_NUM1, KEY_NUM2, KEY_NUM3, KEY_NUM4, KEY_NUM5, KEY_NUM6, KEY_NUM7, KEY_NUM8, KEY_NUM9, KEY_POUND, KEY_STAR, LEFT, RIGHT, UP
 
Constructor Summary
GeometricShapesSample()
          Constructor.
 
Method Summary
private  javax.microedition.m3g.Mesh createMesh(int meshId)
          Creates a new mesh of the given type.
 void destroy()
          Destroys the sample.
private  void drawMenu(javax.microedition.lcdui.Graphics graphics)
          Draws a menu for the current key assignments.
 void init()
          Initializes the sample.
protected  void keyPressed(int keyCode)
          Handles key presses.
private  void render(javax.microedition.lcdui.Graphics graphics)
          Renders the sample.
 
Methods inherited from class javax.microedition.lcdui.game.GameCanvas
flushGraphics, flushGraphics, getGraphics, getKeyStates, paint
 
Methods inherited from class javax.microedition.lcdui.Canvas
getGameAction, getKeyCode, getKeyName, hasPointerEvents, hasPointerMotionEvents, hasRepeatEvents, hideNotify, isDoubleBuffered, keyReleased, keyRepeated, pointerDragged, pointerPressed, pointerReleased, repaint, repaint, serviceRepaints, setCommandListener, setFullScreenMode, showNotify, sizeChanged
 
Methods inherited from class javax.microedition.lcdui.Displayable
addCommand, getHeight, getTicker, getTitle, getWidth, isShown, removeCommand, setTicker, setTitle
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Field Detail

mesh

private javax.microedition.m3g.Mesh mesh
Mesh for display.


MESH_SPHERE

private static final int MESH_SPHERE
Mesh type sphere.

See Also:
Constant Field Values

MESH_CYLINDER

private static final int MESH_CYLINDER
Mesh type cylinder.

See Also:
Constant Field Values

MESH_CUBE

private static final int MESH_CUBE
Mesh type cube.

See Also:
Constant Field Values

MESH_TEAPOT

private static final int MESH_TEAPOT
Mesh type teapot.

See Also:
Constant Field Values

NUMBER_OF_MESHES

private static final int NUMBER_OF_MESHES
Number of meshes.

See Also:
Constant Field Values

currentMesh

private int currentMesh
Current mesh.


camera

private javax.microedition.m3g.Camera camera
Camera that defines the user's view point.


cameraTransform

private javax.microedition.m3g.Transform cameraTransform
The camera's transformation.


graphics3d

private javax.microedition.m3g.Graphics3D graphics3d
3D graphics singleton used for rendering.


graphics

private javax.microedition.lcdui.Graphics graphics
2D graphics singleton used for rendering.

Constructor Detail

GeometricShapesSample

public GeometricShapesSample()
Constructor.

Method Detail

init

public void init()
Initializes the sample.

Specified by:
init in interface Sample

destroy

public void destroy()
Destroys the sample.

Specified by:
destroy in interface Sample

createMesh

private javax.microedition.m3g.Mesh createMesh(int meshId)
Creates a new mesh of the given type.

Parameters:
meshId - identificator of the type of mesh.
Returns:
mesh object.

render

private void render(javax.microedition.lcdui.Graphics graphics)
Renders the sample.

Parameters:
graphics - graphics context for rendering.

keyPressed

protected void keyPressed(int keyCode)
Handles key presses.

Overrides:
keyPressed in class javax.microedition.lcdui.Canvas
Parameters:
keyCode - key code.

drawMenu

private void drawMenu(javax.microedition.lcdui.Graphics graphics)
Draws a menu for the current key assignments.

Parameters:
graphics - graphics context for drawing.